Superb original and unique game, but with its flaws and lack of delivery.
I do always check if the game has a big developer behind it and seems like your portfolio is fantastic. The most unique take on the VHS horror genre and twisted take on the religious stigma with an amazing, mind bending visuals (literally, bending the screen from left to the right was a brilliant design), creepy and tension filled underground sequence and superlative sound design with a perfect blend of irritating and confusing camera shutter.
Yet, the game is far from being perfect and the reason is the lack of balance between the sequences and scares. Now, I am not a huge fan of jump scares and overall scary sequences, because for me horror means to have a quality content connected to the overall story and making sense in the end. This game did a good job with the story, but I have to admit, after waiting for a long time, I got used to the "clay like" monsters and the statues, because they did no harm and I fully became of self aware that I was playing a game and not participating in the story. This might be a minor complaint, but overall, it does fall flat in the end, because I was left with no feelings, no scares and I was just waiting for the game to end.
The most amazing sequence, which did lack the same "effort" I was describing above is underground sequence. While, it still did terrify me, I wandered what could have been done better. Same way, I though the upper ground levels could have used some more tension filled, atmospheric ambience or maybe couple of jumps, just some.
Overall, this game was a delight. I enjoyed myself fully, I dig the style, the story and the eerie character of the "Lady Of Sorrow". Great Job developer(s).
Pretty neat game overall, the soundscape was a bit empty at times and some things like those ash bodies or whatever they were seemed to have very large hitboxes. Now what I'd love to know is the backstory behind those 15th century Viking raids =P
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Superb original and unique game, but with its flaws and lack of delivery.
I do always check if the game has a big developer behind it and seems like your portfolio is fantastic. The most unique take on the VHS horror genre and twisted take on the religious stigma with an amazing, mind bending visuals (literally, bending the screen from left to the right was a brilliant design), creepy and tension filled underground sequence and superlative sound design with a perfect blend of irritating and confusing camera shutter.
Yet, the game is far from being perfect and the reason is the lack of balance between the sequences and scares. Now, I am not a huge fan of jump scares and overall scary sequences, because for me horror means to have a quality content connected to the overall story and making sense in the end. This game did a good job with the story, but I have to admit, after waiting for a long time, I got used to the "clay like" monsters and the statues, because they did no harm and I fully became of self aware that I was playing a game and not participating in the story. This might be a minor complaint, but overall, it does fall flat in the end, because I was left with no feelings, no scares and I was just waiting for the game to end.
The most amazing sequence, which did lack the same "effort" I was describing above is underground sequence. While, it still did terrify me, I wandered what could have been done better. Same way, I though the upper ground levels could have used some more tension filled, atmospheric ambience or maybe couple of jumps, just some.
Overall, this game was a delight. I enjoyed myself fully, I dig the style, the story and the eerie character of the "Lady Of Sorrow". Great Job developer(s).
Yo thanks for checking it out and for the feedback! I really appreciate it :)
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WOW ...10 VOTE GREAT JOBS CREEPY ...BUT SHE IS ESCAPE AHAHAH :dNice bite-sized indie horror game!
Pretty neat game overall, the soundscape was a bit empty at times and some things like those ash bodies or whatever they were seemed to have very large hitboxes.
Now what I'd love to know is the backstory behind those 15th century Viking raids =P
Thanks for checking it out. Those statues be thicc.
Viling raid prequel perhaps? Haha